d’Alembert 7 – Planet of Treachery – E E. Doc Smith

“But how much longer can we afford to wait’? The Coronation is only two months away.”

Yvette reached across to ruffle his light brown hair. “At least you seem to be enjoying

yourself while we’re waiting. You’ve got a casino all your own to play with. The pirates

are just a little out of touch, that’s all; as soon as they learn about us, they’ll be here.

Besides-don’t you have some old Gypsy proverb or other to console you?”

“Sure.” Pias gave her a mock laugh. “`Patience is good, but quick hands are better.’ In

other words, all things come to he who waits-but he who takes gets them first.”

The Paradise made a second complete circuit of the four planets, and still there was no

sign of trouble. The entire crew was rapidly losing spirit. As was true of all d’Alemberts,

they longed for quick action, and the waiting was a strain on their nerves.

At last, on their third run from Egon to Bromberg, the Paradise’s pilot encountered an

unidentified reading on their detection screens. The object was matching their course

precisely, and was not emitting any of the standard recognition signals. All in all, it was a

prime suspect for a pirate craft.

Ever since the first voyage, Pias had scheduled “pirate attack drills” for the passengers

at irregular intervals. As he explained to them, it was just so they would know what to do

in case of an emergency. Rather than alarm people, he pretended that this was just

another drill. As they had done on previous occasions, the guests filed obediently to their

comfortable rooms and locked themselves in, expecting the “all clear” buzzer to sound in

a minute. This time, however, they were destined to wait a bit longer.

When the monitors showed that all the non-d’Alemberts were safely in their quarters,

Yvette activated the internal security system. Heavy metal doors slammed down in front

of all the passenger cabins, making it impossible for anyone to get in or out without at

least a heavy-duty blaster and five uninterrupted minutes of burning through the shield.

This would keep the pirates from bothering any of the ship’s guests-and it would also

keep the passengers out of the line of fire, giving the d’Alemberts free rein to act as

necessary.

At first, the Paradise made the standard maneuver for a ship that suspected it was about

to come under pirate attack: it dropped out of subspace into the real universe and began

sending out a distress signal to the nearest Navy base. This was necessary because a

ship within subspace could not generate a subcom signal; they would have to be in

normal space to call for help. Also, the theory was that by dropping into normal

space-thereby slowing their speed considerably-there was always the chance that the

pirate ship would overshoot them and then be unable to find them again.

The pirates, of course, knew this trick as well, and were quite prepared for it. The instant

the Paradise slipped back into regular space the pirate ship did the same, staying right

beside its prey and not giving it a chance to escape. Simultaneously, the outlaw vessel

sent out a jamming signal to prevent the Paradise’s distress call from being understood.

All this worked exactly according to the pirates’ plan.

Unfortunately for them, nothing else did.

The next phase of the attack was supposed to be a shot from the pirate ship to destroy

its target’s engines, thus making it incapable of further flight. But that was not possible

this time. The Paradise’s engines, located at the bottom of the onion shaped bulb,

retracted into the body of the ship. The Paradise could not fly in that configuration-but

neither could it be incapacitated unless the pirates were willing to blast large chunks out

of the vessel itself and risk losing a sizeable percentage of their potential loot.

The pirate captain decided not to do that. The Paradise was immobilized, which was all

he thought he needed; if the ship extended its engines again for an escape attempt, his

gunners could destroy the drive components then. In the meantime, he ordered his

boarding party into action.

Forty pirates, each clad in heavy battle armor, jetted across the gulf of space between

the two ships, bringing with them a boarding hatch. This was an auxiliary compartment

that could be sealed on the outside of the Paradise, thus allowing the pirates to cut

through the hull without letting the air escape. This was not a humanitarian gesture

prompted by concern for the welfare of the passengers and crew of the Paradise; the

pirates knew that many of the passengers were wealthy people, and there was always

the possibility of obtaining extra money by holding them for ransom.

When the pirates reached their objective, however, they discovered that the boarding

hatch was quite unnecessary. The Paradise’s outer hatch was standing ajar, an open

invitation for them to enter. This disturbed the leader of the boarding party sufficiently for

him to radio back to his own ship for further instructions. His captain, a man of great

bluster and little imagination, told him to proceed with the attack as planned. If the

Paradise’s crew were foolish enough to let the pirates in, they deserved what they got.

The Paradise’s main airlock would not accommodate all forty pirates at once. Fearing

that this might be a trap to break them into smaller groups, the attack leader had the

boarding hatch fastened to the ship anyway, so they could all go through the inner lock at

once. They waited the required three minutes for the pressure to equalize between the

airlock and the rest of the ship, then pushed through the inner lock, prepared for battle.

They found themselves facing an empty corridor-something that had never happened

before. The airlock confrontation was normally the crucial battle, because the crew of the

victim ship was hoping to stop the invaders at the bottleneck as they came out of the

lock. To let the pirates simply walk in unopposed did not seem like sound battle tactics.

Nevertheless, the leader urged his fighters to be cautious as they spread out through the

ship in search of their victims.

They had crossed several intersecting corridors without seeing any sign of life, and had

fanned out to cover more territory when, without warning, the ultragrav was turned up in

the hallways. Suddenly, the pirates found themselves battling the crushing forces of more

than two gees.

Space armor is heavy stuff, it has to be, to protect its wearer from the blaster beams he

can expect to take in a pitched battle. It is usually used under zero gravity conditions.

(This is another reason why the pirate vessel tries to destroy the engines of its prey-to

knock out the equipment for generating artificial gravity.) In freefall, a man in battle armor

is well-nigh invincible.

The pirates had encountered a standard one-gee field when they entered the Paradise.

This was uncomfortable, but hardly catastrophic. The armor could be managed under

such conditions, and the protection it gave more than made up for the slight loss of

maneuverability.

But now the gravitational pull was more than twice what they expected. Some of the

pirates, caught in an off-balance position by the sudden switch in gravity, fell to the floor

and had trouble getting to their feet again; like turtles on their backs, they kicked around

awkwardly in their cumbersome suits. Other pirates staggered, and had to brace

themselves against the walls to keep from keeling over like their fellows. Given enough

time, they could have adjusted to the situation and helped their comrades to their feet

again as well; but, of course, the d’Alemberts were not about to give them enough time.

The instant the ultragrav was turned on, an army of d’Alemberts appeared as if from

nowhere, descending on the hapless pirates. They too were clad in full battle armor-but

there was a difference. In this two-gee field, even with the heavy armor on, the

DesPlainians still only weighed about the same as they normally did on their own home

planet. They could move about with perfect ease and breathtaking speed. In comparison,

the pirates were stodgy and awkward, stumbling around like drunks on an icy sidewalk.

There was no contest. The d’Alemberts had blasters of their own, but scarcely needed

them. They closed rapidly with their foes, locked in personal combat. The pirates were

so slow-moving that generally the d’Alemberts would have a pirate’s helmet off before

the invader could raise his weapon and fire in self-defense. A gentle “tap” from an

armored fist was more than sufficient to render each pirate unconscious and past caring

about the outcome of the fight. The Paradise suffered no major damage at all, merely a

few minor burns on the walls where some stray blaster beams went awry. None of the

defending crewmembers was in any way hurt.

While the fight was going on inside the Paradise, an even more surprising development

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