Around me, heads turned to stare at me. “White ship?”
“Are you all right, Fitz?”
“A Red-Ship, boy, it was a Red-Ship we fought.”
“Speak not of a white ship. To see a white ship is to see your own death. Bad luck.” This last was hissed to me by Nonge. I opened my mouth to object that I had seen an actual ship, not some vision of disaster. He shook his head at me and then turned away to stare out over the empty water. I closed my mouth and sat down slowly. No one else had seen it. Nor did any of the others speak of the terrible fear that had gripped us and changed our battle plans to panic. When we got back, to town that night, the way it was told in the taverns was that we had come up on the ship, engaged battle, only to have the Red-Ship flee us. No evidence remained of that encounter but some shattered oars, some injuries, and some Outislander blood on our decks.
When I privately conferred with both Verity and Nighteyes, neither had seen anything. Verity told me that I had excluded him as soon as we sighted the other vessel. Nighteyes was miffed to admit that I had completely closed myself to him as well. Nonge would say nothing to me of white ships; he was not much for conversation on any topic. Later I found mention of the white ship in a scroll of old legends. There it was an accursed ship, where the souls of drowned sailors unworthy of the sea would work forever for a merciless master. I was forced to set aside all mention of it or be thought mad.
The rest of the summer, the Red-Ships evaded the Rurisk. We would catch sight of them, and give chase, but never managed to run one down. Once it was our good fortune to chase one that had just raided. She threw her captives overboard to lighten herself and fled us. Of twelve folk they threw in, we rescued nine, and returned them unForged to their village. The three who drowned before we reached them were mourned, but all agreed it was a better fate than Forging.