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The Gates of Creation by Philip Jose Farmer. Chapter 12, 13, 14

He looked at the gates. “Now you and I must travel the circuit again. And we must do it swiftly.”

When they came to the planet of the tempusfudgers, Wolff gave Luvah one of his blowguns. This was made of the hollow bamboo-like plants that grew on the mother-island. The natives used them to shoot darts tipped with a stupefacient made from a certain species of fish. They hunted the birds and the rats on the island with these.

Wolff and Luvah went into a canyon and there knocked out five of the fudgers. Wolff searched until he found the entrance to a burrow in which chronowolves lived. He placed the end of the blowgun in­side the burrow and expelled the dart. After waiting a minute, he reached in and dragged out a sleeping wolf.

The animals, still unconscious, were cast into the gate that would open into Urizen’s world. Or it should lead there. It was possible that both gates merely led to the next secondary planet, as the gates on the birling world had.

“I hope the little animals will trigger off Urizen’s alarms,” Wolff said. “The alarms will keep him busy for a while. There’s also the possibility that the fudgers’ and wolf’s time-leaping and duplicating abilities will enable them to survive for a while. They may even mul­tiply and spread through the palace and set off any number of traps and alarms. Urizen won’t know what the hell’s going on. And he’ll be diverted from the gate through which he expected us to come.”

“You don’t know that,” Luvah said. “Both these gates here, and both those on the waterworld, may just lead to another secondary.”

“Nothing’s certain in any of the multitudinous universes,” Wolff said. “And even for the immortal Lords, Death waits around every corner. So let’s go around the corner.”

They passed through the gate into the Weltthier. There was no sign of the chronobeasts. Wolff took heart at this, thinking that the chances were very good that the animals had gone into Urizen’s stronghold.

Back upon the waterworld, Luvah went off to accomplish his mis­sion. Wolff watched him go. Perhaps he had been wrong in suspect­ing Vala of alliance with her father. But she had been too lucky in getting to a safe place whenever danger threatened. She had acted too quickly. Moreover, when they were in the river of the icerock planet, she had been too buoyant and just a little too assured. He suspected that the girdle around her waist contained devices to ena­ble her to float. And there was the choosing of the gates by her. Every tune, these had led to a secondary. They should have gone through one of Urizen’s gates at least once. She had been too self-as­sured, even for her. It was as if she were playing a game.

Although she hated her father, she could have joined him to bring her brothers and cousins to death. She hated them as much as she hated her father. She could have transceivers implanted in her body. Thus, Urizen would be able to hear, and probably to see, all that she did. She would enjoy the game as a participant, perversely enjoy it even more if she were in some danger herself.

Urizen could take pleasure in the deadly games as if he were watching a TV set. It would be a genuine spectator sport for him.

Wolff returned to the hill to start the next-to-last phase. The na­tives were just about finished loading the ship with black powder, ammonium nitrate, and mercury fulminate. The half-built craft con­sisted of two skeletons of hollow bamboo in which the gas cells had been installed. One was the lower decks of the planned ship; the upper part was supposed to be attached at a later date.

From the beginning, he had known that using the ship as a space traveler was impossible. He doubted very much that it would work, or, if it would, that the voyage between this world and Appirmatzum could be made. The odds were far too high against success.

But he had pretended confidence in it, and so the work had gone on. Moreover, any spy among the Lords, or any other monitor for Urizen, would have been fooled.

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