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The Gates of Creation by Philip Jose Farmer. Chapter 15, 16

“Urizen told me that there is a secret door to a duplicate control room! He had it prepared in case somebody ever did get into the main control room! It has controls which will deactivate those of the main room! But to get to it, we have to go through the doorway with the heat-ray trap. He didn’t have time to tell me how to turn off the heat-rays! We’ll put our masks back on when the water gets too high and then go through. The water should knock the projectors out! I hope!”

They placed the masks over their faces and crouched in a corner near the archway to gain protection from the full force of the cur­rent. The sea struck the wall opposite the archway and then raced off down the floor and through the door. Seeing that the water was not activating the rays, Wolff hurled his stone axe towards the door. Even through his closed lids, he saw the dazzle. When he opened his eyes, the water was boiling. The axe had been swept on through the arch.

The waters rose swiftly, carrying the treading Lords up towards the ceiling. When there was only a foot of air between the sea and the ceiling, they put on their masks. Wolff dived as close towards the floor as he could get and began swimming. Suddenly, the air shut off. He held his breath and continued swimming. There was a glare of light that blinded him, and the water seemed to burn his exposed hands and back of neck. He bumped against the side of the arch and was borne out into the next room. Here he shoved his feet against the floor and propelled himself upward. He held his hands out to soften the impact against the ceiling, which he could not yet see.

His head bumping against stone, he removed his mask and breathed in. His lungs filled with air, then water slapped him in the mouth and he coughed. His vision returned; Theotormon and Luvah were beside him. Wolff lifted his hand and pointed downward. “Fol­low me!”

He dived, his eyes open, his hands sliding along the wall. There was a green jade statue, a foot high, once an idol of some people in some universe, squatting in a niche. Wolff rotated its head, and a sec­tion of the wall opened inwards. The three Lords were carried into the large room. They scrambled to their feet, and Wolff ran to a con­sole and pulled on a red-handled lever. The door closed slowly against the pressure of the water, leaving a foot of water in the room. Identifying the console Urizen had told him about (there were at least thirty), Wolff pressed down a rectangular plate on which was an ideogram of the ancient writing once used by the Lords. He stepped back with the first smile he had had for a long tune.

“Vala not only won’t be able to use her controls any more,” he said, “she’s trapped in her control room as well. And all gates of es­cape in the room are deactivated. Only the permanent gates in the palace, like the gate to the waterworld, are still on.”

Wolff reached towards the button that would activate the view-screen in the other control room. He withdrew his hand and stood in thought for a moment.

“The less our sister knows of the true situation, the better for us,” he said. “Theotormon, come here and listen carefully.”

Wolff and Luvah hid behind a console and peered through a nar­row opening between the console and its screen. Theotormon pushed the button with the end of his flipper. Vala was staring at him, her long hair dark-red with damp and her face twisted with fury.

“You!” she said.

“Greetings, sister,” Theotormon answered. “Are you surprised to see me still living? And how do you feel knowing that I have sealed off your escape and rendered you powerless?”

“Where are your brothers, your betters?” Vala said, trying to see past him into the room.

“They’re dead. Their airtanks gave out and so did mine. But this body that our father gave me enabled me to hold my breath until the water washed away your jelly.”

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