His plan, then, was simple. He would find the witch and kill her, retrieve the books of magic from the airship, and escape. If he could achieve the former and not the latter, it would be enough. With the Druid dead, his little witch was the only one left who might cause him problems later. The books of magic were important, but he could give them up if he had to.
He began thinking about what it meant to have the last of the Druids gone. Paranor would lie uninhabited and vulnerable— protected by magic, yes, but accessible nevertheless to someone like himself who knew how to counteract that magic. It was Walker who had kept him at bay all these years. Now, perhaps, what had belonged to the Druids could be his.
The Morgawr permitted himself a smile. The wheel had come full circle on the Druids. Their time was over. His time was not. He need only dispose of one small girl. Ilse Witch or not, she was still only that.
Ahead, the broken-down walls and parapets of the ancient castle reared against the sunrise, stark and bare. His anticipation of what was waiting within compelled him to walk more swiftly to reach them.
THIRTY
Grianne Ohmsford walked through the empty corridors and courtyards of the old castle with slow, deliberate steps, giving herself a chance to gather her wits. In spite of what she had allowed Bek and Rue Meridian to believe, her decision to face the Morgawr alone was impulsive and not particularly well thought out. But it was necessary for all the reasons she had given them. She was the one he was looking for, and therefore the one who must confront him. She was the only one who stood a chance against his magic. She had done a lot of harm in her life as the Ilse Witch, and any redemption for her wrongs began with an accounting from the warlock.
She was still weak from her long sleep, but fueled by anger and determination. The truths about her life hovered right in front of her eyes, images made bright and clear by the magic of the Sword of Shannara, and she could not forget them. They defined her, and knowing what she had been was what made it possible for her to see what she must now become. To complete that journey, she must put an end to the Morgawr.
Silence cloaked her like a shroud, and the ruins bore the aura of a tomb. She smiled at the feeling, so familiar and still welcome, her world as she had known it for so many years. Shadows cast by walls and towers where sunlight could not penetrate spilled across the broken stone and cracked mortar like ink. She walked through those shadows in comfort, the darkness her friend, the legacy of her life. It would never change, she realized suddenly. She would always favor those things that had made her feel safe. She had found a home under conditions that would have destroyed others, had done so when everything she cared for had been taken away and all that was left was her rage, and she knew she would not be able to step away from that past easily.
That would not change, should she survive this day. Bek envisioned a returning home, a coming together of their new family, a settling into a quiet life. But his vision held no appeal for her and was rooted in dreams that belonged to someone else. Her life would take a different path from his,—she knew that much already. Hers would never be what he hoped it might, because the reason for her recovery lay not so much with him—though he had brought her awake when no one else could—but with the Dark Uncle, the keeper of secrets and the bestower of trusts. With Walker Boh.
Dead now, but with her always.
She began to hum, wrapping herself in the feel of the ruins and the thing that lived within them. It was dormant at present, but as pervasive in its domain as Antrax had been in its. It was everywhere at once, its presence infused in the hard stone and the dead air. She knew from Bek that the way to deceive it was to make it feel as if you belonged. She would begin her efforts to achieve that now. Once she had thoroughly integrated herself, once she was accepted as just another piece of rubble, she would be ready to deal with her enemy.