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The True Game by Sheri S. Tepper part one

“Bought your way in?”

“With horses. Fine horses. Paid for my rearing, my schooling. Who knows. It may have done me good. Certainly, I know more than my family does about Gamesmen. And Games. And what can and cannot happen. To most of us the Game is a true mystery. If I get back to them, I will have a school of my own¾for pawns. To teach them how to survive.”

“Then you never expected to develop talent.”

“No. To get me into the School, mother had to lie, had to say I was Festival got, by a Gamesman. I never believed that. My father is my father, like me as fox is like fox, no more talent than a badger has, to be strong, to dig deep.”

“You could live among the Immutables, be safe there.”

“Yes,” he replied somberly. “I have thought about that in recent days.”

Yarrel my friend, Yarrel the pawn. Yarrel Horselover, my own Yarrel. Yarrel who had helped me and guided me. I saw him as in a mist, struggling beneath the whip to assemble war ovens, to cut the monstrous wagon toads of wood. Yarrel.

“How you must hate us,” I said. “For all you’ve lived among us since you were tiny…”

“I suppose I did. Still do, sometimes. But then, I learned you are the same as us. You want to live, too, and eat when you are hungry and make love to girls¾oh, yes, though you may not have done so yet¾and sleep warm. The only thing different is that you will grow to have something I have not. And that something will change you into something I am not. And from that time on, I may hate you.” He was thoughtful, staring out across the fog-lined vales, the furred hills, the rocky scarps of the range we traveled toward. When he went on it was with that intrinsic generosity he had always shown.

“But I do not hate Silkhands. Nor Himaggery. And it may be I will go on liking you, as well.”

“There were no games at the Bright Demesne.” I don’t know why I said that. It seemed important.

“No. There were no games, and I have thought much about that. All those Gamesmen. All that power. And no games at all. What did happen, the Dragon, I mean, was regretted. It means something. In Mertyn’s House we never learned…never learned that there was any…choice.”

Choice. I knew the word. The applications of it seemed small. One glass of wine or none. Bread or gruel. Stealing meat from the kitchens or not. Choice. I had never had any.

“It is hard to imagine…choice.” I said. He turned to me with a face as remote as those far scarps, eyes seeing other times.

“Try, Peter,” he said. “I have tried. I think sometimes how many of us there are, so many pawns, so many Immutables, all of us living on this land, and we have no Game. Yet, for most of us the Game rules us. We let it rule us. Imagine what might happen if we did not. That’s all. Just imagine.”

I was no good at imagining. Yarrel knew that well. For a time I thought he was mocking me. I was nettled, angry a little. We worked our way more deeply into the mountains, struggling always toward a certain peak which marked the pass into Evenor, and the way was hard. We talked little, for we were all weary. Far behind us in the valley were still smokes and confusions of battle. Ahead were only mountains and more mountains. I went on being angry until it seemed boring and foolish, and then I tried to do as Yarrel had asked and imagine. I tried really hard, harder than I had ever tried in Mertyn’s House. It was no good. I could not think of choices and pawns and all that. And then in the night…I found myself standing beside my horse on a low hill overlooking the field of battle. I could see the ovens red with heat, the Armigers filling the air like flies, raining their spears and arrows down onto the Gamesmen below. I could hear the great whump, whump of boulders levered, out of the ground and launched by teams of Tragamors and Sorcerers, hand-linked as they combined their power to raise the mighty rocks with their minds.

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Categories: Tepper, Sheri S
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