Antrax-Voyage of the Jerle Shannara, Book 2, Terry Brooks

Walker moved toward him swiftly, unafraid of the dark look in his eyes, of the blue fire gathered at his clenched fists. He reached out for the Elven Prince and touched him lightly, drawing him out from the haze into which he had been carried, bringing him back to himself. Ahren stared at him in anger, then confusion, then with undisguised relief.

“You’ve done well, Elven Prince,” Walker said, drawing him close, eyes shifting this way and that for the enemies that circled all around them. “Draw the magic back into yourself. Quickly!”

Walker watched the blue light of the Elfstones fade, then cloaked Ahren with concealing magic, as well. “Come this way.”

Aware that Antrax was searching, he moved Ahren and Ryer to one side, changing their position in the chamber. He had thrown out images and set off the alarms on the pressure plates that Antrax had activated earlier, confusing things further. The sirens shrilled everywhere, and warning lights on wall panels flashed like red eyes blinking through the cross-hatching of the fire threads. Momentarily confused, the creepers shifted this way and that. They could not find either the Druid or his companions; in the chaos, their sensors were unable to fix on anything.

Walker had drawn the Elf and the seer all the way back to the partially shattered wall of the extraction chamber, where they would have some protection. “Wait for me here,” he ordered.

Gathering his robes about him, he slipped away from them, maneuvering past the creepers toward the cylinders that warded the power source. There was no time left for subtlety. He would have to strike quickly. He found a seam in the plating, a weakness that might be exploited, and attacked. Druid fire rent the metal with a withering blast, peeling it away. Before Antrax could react, Walker moved again. A dozen yards farther on, he struck once more. Then the fire threads were seeking him, striking at random because they were unable to fix on him within his covering of magic. He dodged them as he attacked, avoiding the creepers, as well, circling the cylinders and surrounding machinery, continually seeking vulnerable points.

Yet despite his best efforts, the protective metal of the power source held firm. He was depleting his strength, but gaining no advantage. Another way must be found. Still throwing out distractions and false targets, he moved back across the floor, barely escaping a random fire thread that singed his cloak. Sooner or later, his luck would run out. Antrax would already be mounting a counterattack.

He barely finished the thought before the attack began. A beam of oddly hazy light radiated from a port high in the ceiling, flooding the room and outlining Walker where he crouched. If he had not already been moving, leaving images in his wake, he would have been incinerated by the fire threads that shifted instantly to find him. As it was, he was pinned between two of the smaller machines, unable to move anywhere as the creepers, able to pinpoint him at last, closed in for the kill.

Seeing the danger, Ahren Elessedil stepped away from Ryer Ord Star and turned the magic of the Elfstones on the port that had released the revealing light, shattering it, then fusing it shut. The light faded, and Walker was up and moving once more. Ahren struck out at the closest of the creepers, clearing a path for the Druid, giving him a chance to escape. Walker raced to join him, grabbed his arm, and pulled him back against the wall again. Throwing out a new set of distractions, he dragged both Elven Prince and seer into the doorway of the extraction chamber.

“Stand here!” he shouted into Ahren’s ear over the din. “Hold them back for as long as you can-then run!”

He turned into the room, searching out the power feeds that were built into the wall. He had been going about the battle in the wrong way. He could not attack the power source from without; whoever had constructed Antrax would have made certain that sabotage of that sort was very difficult. Any permanent damage would have to come from within. Antrax had been installed inside Castledown to protect the library of the Old World against attacks from without. There would be internal defenses, as well, but they would not be as substantial. The intake lines that fed raw power into the capacitors for conversion and storage would have near-infinite capacity, since such power would necessarily come in different forms and increments.

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