“I said that a cunning man can cheat death for a long time.”
The Silver Eel bustled with pleasantly raucous excitement. Fighting men predominated and the clank of swordsmen’s harness mingled with the thump of tankards, providing a deep obbligato to the shrill laughter of the women. Swaggering guardsmen elbowed the insolent bravos of the young lords. Grinning slaves bearing open wine jars dodged nimbly between. In one corner a slave girl was dancing, the jingle of her silver anklet bells inaudible in the din. Outside the small, tight-shuttered windows a dry, whistling wind from the south filled the air with dust that eddied between the cobblestones and hazed the stars. But here all was jovial confusion.
The Gray Mouser was one of a dozen at the gaming table. He was dressed all in gray—jerkin, silken shirt, and mouseskin cap—but his dark, flashing eyes and cryptic smile made him seem more alive than any of the others, save for the huge copper-haired barbarian next to him, who laughed immoderately and drank tankards of the sour wine of Lankhmar as if it were beer.
“They say you’re a skilled swordsman and have come close to death many times,” continued the small pale man in the black robe, his thin lips barely parting as he spoke the words.
But the Mouser had made his throw, and the odd dice of Lankhmar had stopped with the matching symbols of the eel and serpent uppermost, and he was raking in triangular golden coins. The barbarian answered for him.
“Yes, the gray one handles a sword daintily enough—almost as well as myself. He’s also a great cheat at dice.”
“Are you, then, Fafhrd?” asked the other. “And do you, too, truly think a man can cheat death, be he ever so cunning a cheat at dice?”
The barbarian showed his white teeth in a grin and peered puzzledly at the small, pale man whose somber appearance and manner contrasted so strangely with the revelers thronging the low-ceilinged tavern fumy with wine.
“You guess right again,” he said in a bantering tone. “I am Fafhrd, a Northerner, ready to pit my wits against any doom.” He nudged his companion. “Look, Mouser, what do you think of this little black-coated mouse who’s sneaked in through a crack in the floor and wants to talk with you and me about death?”
The man in black did not seem to notice the jesting insult. Again his bloodless lips hardly moved, yet his words were unaffected by the surrounding clamor, and impinged on the ears of Fafhrd and the Gray Mouser with peculiar clarity.
“It is said you two came close to death in the Forbidden City of the Black Idols, and in the stone trap of Angarngi, and on the misty island in the Sea of Monsters. It is also said that you have walked with doom on the Cold Waste and through the Mazes of Klesh. But who may be sure of these things, and whether death and doom were truly near? Who knows but what you are both braggarts who have boasted once too often? Now I have heard tell that death sometimes calls to a man in a voice only he can hear. Then he must rise and leave his friends and go to whatever place death shall bid him, and there meet his doom. Has death ever called to you in such a fashion?”
Fafhrd might have laughed, but did not. The Mouser had a witty rejoinder on the tip of his tongue, but instead he heard himself saying: “In what words might death call?”
“That would depend,” said the small man. “He might look at two such as you and say the Bleak Shore. Nothing more than that. The Bleak Shore. And when he said it three times you would have to go.”
This time Fafhrd tried to laugh, but the laugh never came. Both of them could only meet the gaze of the small man with the white, bulging forehead, stare stupidly into his cold, cavernous eyes. Around them the tavern roared with mirth at some jest. A drunken guardsman was bellowing a song. The gamblers called impatiently to the Mouser to stake his next wager. A giggling woman in red and gold stumbled past the small, pale man, almost brushing away the black cowl that covered his pate. But he did not move. And Fafhrd and the Gray Mouser continued to stare—fascinatedly, helplessly—into his chill, black eyes, which now seemed to them twin tunnels leading into a far and evil distance. Something deeper than fear gripped them in iron paralysis. The tavern became faint and soundless, as if viewed through many thicknesses of glass. They saw only the eyes and what lay beyond the eyes, something desolate, dreary, and deadly.
“The Bleak Shore,” he repeated.
Then those in the tavern saw Fafhrd and the Gray Mouser rise and without sign or word of leave-taking walk together to the low oaken door. A guardsman cursed as the huge Northerner blindly shoved him out of the way. There were a few shouted questions and mocking comments—the Mouser had been winning—but these were quickly hushed, for all perceived something strange and alien in the manner of the two. Of the small, pale, black-robed man none took notice. They saw the door open. They heard the dry moaning of the wind and a hollow flapping that probably came from the awnings. They saw an eddy of dust swirl up from the threshold. Then the door was closed and Fafhrd and the Mouser were gone.
No one saw them on their way to the great stone docks that bank the east side of the River Hlal from one end of Lankhmar to the other. No one saw Fafhrd’s north-rigged, red-sailed sloop cast off and slip out into the current that slides down to the squally Inner Sea. The night was dark and the dust kept men indoors. But the next day they were gone, and the ship with them, and its Mingol crew of four—these being slave prisoners, sworn to life service, whom Fafhrd and the Mouser had brought back from an otherwise unsuccessful foray against the Forbidden City of the Black Idols.
About a fortnight later a tale came back to Lankhmar from Earth’s End, the little harbor town that lies farthest of all towns to the west, on the very margin of the shipless Outer Sea; a tale of how a north-rigged sloop had come into port to take on an unusually large amount of food and water—unusually large because there were only six in the crew: a sullen, white-skinned Northern barbarian; an unsmiling little man in gray; and four squat, stolid, black-haired Mingols. Afterward the sloop had sailed straight into the sunset. The people of Earth’s End had watched the red sail until nightfall, shaking their heads at its audacious progress. When this tale was repeated in Lankhmar, there were others who shook their heads, and some who spoke significantly of the peculiar behavior of the two companions on the night of their departure. And as the weeks dragged on into months and the months slowly succeeded one another, there were many who talked of Fafhrd and the Gray Mouser as two dead men.
Then Ourph the Mingol appeared and told his curious story to the dockmen of Lankhmar. There was some difference of opinion as to the validity of the story, for although Ourph spoke the soft language of Lankhmar moderately well, he was an outsider, and, after he was gone, no one could prove that he was or was not one of the four Mingols who had sailed with the north-rigged sloop. Moreover, his story did not answer several puzzling questions, which is one of the reasons that many thought it untrue.
“They were mad,” said Ourph, “or else under a curse, those two men, the great one and the small one. I suspected it when they spared our lives under the very walls of the Forbidden City. I knew it for certain when they sailed west and west and west, never reefing, never changing course, always keeping the star of the ice fields on our right hand. They talked little, they slept little, they laughed not at all. Ola, they were cursed! As for us four—Teevs, Larlt, Ouwenyis, and I—we were ignored but not abused. We had our amulets to keep off evil magics. We were sworn slaves to the death. We were men of the Forbidden City. We made no mutiny.
“For many days we sailed. The sea was stormless and empty around us, and small, very small; it looked as if it bent down out of sight to the north and the south and the awful west, as if the sea ended an hour’s sail from where we were. And then it began to look that way to the east, too. But the great Northerner’s hand rested on the steering oar like a curse, and the small gray one’s hand was as firm. We four sat mostly in the bow, for there was little enough sail-tending, and diced our destinies at night and morning, and gambled for our amulets and clothes—we would have played for our hides and bones, were we not slaves.