The Belgariad 5: Enchanter’s End Game by David Eddings

“Why shouldn’t they thank us?”

“Because if we win, dear, it will be because we’ve killed their God. That’s a very hard thing to thank someone for.”

“But Torak is a monster.”

“He’s still their God,” Polgara replied. “The loss of one’s God is a very subtle and terrible injury. Ask the Ulgos what it’s like to live without one. It’s been five thousand years since UL became their God, and they still remember what it was like before he accepted them.”

“We are going to win, aren’t we?” Ce’Nedra asked suddenly, all her fears flooding to the surface.

“I don’t know, Ce’Nedra,” Polgara answered quietly. “No one does – not me, not Beldin, not my father, not even Aldur. All we can do is try,”

“What will happen if we lose?” the princess asked in a tiny, frightened voice.

“We’ll be enslaved in exactly the same way the Thulls are,” Polgara replied quietly. “Torak will become King and God over the entire world. The other Gods will be banished forever, and the Grolims will be unleashed upon us all.”

“I won’t live in that kind of world,” Ce’Nedra declared.

“None of us would care to.”

“Did you ever meet Torak?” the princess asked suddenly.

Polgara nodded. “Once or twice – the last time was at Vo Mimbre just before his duel with Brand.”

“What’s he really like?”

“He’s a God. The force of his mind is overwhelming. When he speaks to you, you must listen to him – and when he commands, you must obey him.”

“Not you, certainly.”

“I don’t think you understand, dear.” Polgara’s face was grave, and her glorious eyes were as distant as the moon. Without seeming to think about it, she reached out, picked up Errand and sat him on her lap. The child smiled at her and, as he so often did, he reached out and touched the white lock at her brow. “There’s a compulsion in Torak’s voice that’s almost impossible to resist,” she continued. “You know that he’s twisted and evil, but when he speaks to you, your will to resist crumbles, and you’re suddenly very weak and afraid.”

“Surely you weren’t afraid.”

“You still don’t understand. Of course I was afraid. We all were – even my father. Pray that you never meet Torak. He’s not some petty Grolim like Chamdar or a scheming old wizard like Ctuchik. He’s a God. He’s hideously maimed, and at some point he was thwarted. Something he needed – something so profound that no human could even conceive of it – was denied to him, and that refusal or rejection drove him mad. His madness is not like the madness of Taur Urgas, who, in spite of everything is still human. Torak’s madness is the madness of a God – a being who can make his diseased imaginings come to pass. Only the Orb can truly withstand him. I could perhaps resist him for a time, but if he lays the full force of his will upon me, ultimately I’ll have to give him what he wants – and what he wants from me is too dreadful to think about.”

“I don’t exactly follow you, Lady Polgara.”

Garion’s Aunt looked gravely at the tiny girl. “Perhaps you don’t at that,” she said. “It has to do with a part of the past that the Tolnedran Historical Society chooses to ignore. Sit down, Ce’Nedra, and I’ll try to explain.”

The princess sat on a rude bench in their rough chamber. Polgara’s mood was unusual – very quiet, even pensive. She placed her arms about Errand and held him close, nestling her cheek against his blond curls as if taking comfort from the contact with this small boy. “There are two Prophecies, Ce’Nedra,” she explained in her rich voice, “but the time is coming when there will only be one. Everything that is or was or is yet to be will become a part of whichever Prophecy prevails. Every man, every woman, every child has two possible destinies. For some, the differences are not all that great, but in my case, they’re rather profound.”

“I don’t quite understand.”

“In the Prophecy which we serve – the one that has brought us here – I am Polgara the sorceress, daughter to Belgarath and guardian to Belgarion.”

“And in the other?”

“In the other, I am the bride of Torak.”

Ce’Nedra gasped.

“And now you see why I was afraid,” Polgara continued. “I’ve been terrified of Torak since my father first explained this to me when I was no older than you are now. I’m not so much afraid for myself, but more because I know that if I falter – if Torak’s will overpowers mine – then the Prophecy we serve will fail. Torak will not only win me, but all of mankind as well. At Vo Mimbre, he called to me, and I felt – very briefly – the awful compulsion to run to him. But I defied him. I’ve never done anything in my life that was so hard to do. It was my defiance, however, that drove him into the duel with Brand, and only in that duel could the power of the Orb be released against him. My father gambled everything on the strength of my will. The old wolf is a great gambler sometimes.”

“Then if-” Ce’Nedra could not say it.

“If Garion loses?” Polgara said it so calmly that it was quite obvious that she had considered the possibility many times before. “Then Torak will come to claim his bride, and there will be no power on earth sufficient to stop him.”

“I would sooner die,” the princess blurted.

“So would I, Ce’Nedra, but that option may not be open to me. Torak’s will is so much stronger than mine that he may be able to take from me the ability or even the desire to will myself out of existence. If it should happen, it may very well be that I’ll be deliriously happy to be his chosen and beloved – but deep inside, I think that a part of me will be screaming and will continue to scream in horror down through all the endless centuries to the very end of days.”

It was too horrible to think about. Unable to restrain herself, the princess threw herself on her knees, clasped her arms about Polgara and Errand, and burst into tears.

“Now, now, there’s no need to cry, Ce’Nedra,” Polgara told her gently, smoothing the sobbing girl’s hair with her hand. “Garion has still not reached the City of Endless Night, and Torak is still asleep. There’s a little time left. And who knows? We might even win.”

Chapter Thirteen

ONCE THE CHEREK fleet had been raised, the pace of activities within the fortifications began to quicken. King Rhodar’s infantry units began to arrive from the encampment at the Aldur River to make the tortuous climb up the narrow ravines to the top of the escarpment; lines of wagons from the main supply dumps freighted food and equipment to the base of the cliff where the great hoists waited to lift the supplies up the mile-high basalt face; and the Mimbrate and Algar raiding parties moved out, usually before dawn, in their now far-flung search for as yet unravaged towns and crops. The depredations of the raiders, their short, savage sieges of poorly fortified Thullish towns and villages, and the mile-wide swaths of fire that they cut through fields of ripe grain had finally swung the sluggish Thulls into poorly organized attempts at resistance. The Thulls, however, inevitably raced to the last point of Mimbrate attack and arrived hours or even days too late, to discover only smoking ruins, dead soldiers, and terrified and dispossessed townsmen, or, when they attempted to intercept the swiftly moving Algars, they normally found only acre upon acre of blackened earth. The raiders had moved on, and the desperate attempts of the Thulls to catch up with them were entirely futile.

The notion of attacking the forts from which the raiders operated did not occur to the Thulls, or if it did, it was quickly dismissed. The Thulls were not emotionally suited to attacking heavily defended fortifications. They much preferred dashing about, chasing fires, and complaining bitterly to their Murgo and Mallorean allies about the lack of support they were receiving. The Malloreans of Emperor ‘Zakath steadfastly refused to emerge from their staging areas around Thull Zelik. The Murgos of Taur Urgas, however, did make a few sorties in southern Thulldom, in part as a gesture toward the notion of Angarak unity – but more, King Rhodar surmised, as a part of their overall maneuvering for position. Murgo scouts were even occasionally discovered in the vicinity of the forts themselves. In order to sweep the area clear of these prying Murgo eyes, patrols went out every day from the forts to range through the arid hills. The parched, rocky valleys near the forts were randomly searched by Drasnian pikemen and platoons of legionnaires. Algar clansmen, supposedly resting from their long-range raids, amused themselves with an impromptu game they called “Murgo hunting.” They made a great show of their frequent excursions and piously insisted that they were sacrificing their rest time out of a sense of responsibility for the security of the forts. They did not, of course, fool anybody with their protestations.

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