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The Belgariad III: Magician’s Gambit by David Eddings

Now Gorim grew weary of them. He cried in a great voice: “I say to the people that they have heard the voice of UL. I have suffered much in your behalf. Now I return to Prolgu, the holy place. Let him who would follow me do so; let him who would not remain.” He turned and went toward the mountains.

Some few people went with him, but the greater part of the people remained, and they reviled Gorim and those who followed him: “Where is this wonder which proves the favor of UL? We do not follow or obey Gorim, yet neither do we wither and perish.”

Then Gorim looked upon them in great sadness and spoke to them for the last time: “You have besought a wonder from me. Then behold this wonder. Even as the voice of UL said, you are withered like the limb of a tree that is cut off. Truly, this day you have perished.” And he led the few who followed him into the mountains and to Prolgu.

The multitude of the people mocked him and returned to their tents to laugh at the folly of those who followed him. For a year they laughed and mocked. Then they laughed no more, for their women were barren and bore no children. The people withered and in time they perished and were no more.

The people who followed Gorim came with him to Prolgu. There they built a city. The Spirit of UL was with them, and they dwelt in peace with the creatures who had sustained Gorim. Gorim lived for many lifetimes; and after him, each High Priest of UL was named Gorim and lived to a great age. For a thousand years, the peace of UL was with them, and they believed it would last forever.

But the evil God Torak stole the Orb that was made by the God Aldur, and the war of men and Gods began. Torak used the Orb to break the earth asunder and let in the sea, and the Orb burned him horribly. And he fled into Mallorea.

The earth was maddened by her wounding, and the creatures which had dwelt in peace with the people of Ulgo were also maddened by that wounding. They rose against the fellowship of UL and cast down the cities and slew the people, until few remained.

Those who escaped fled to Prolgu, where the creatures dared not follow for fear of the wrath of UL. Loud were the cries and lamentations of the people. UL was troubled and he revealed to them the caves that lay under Prolgu. The people went down into the sacred caves of UL and dwelt there.

In time, Belgarath the Sorcerer led the king of the Alorns and his sons into Mallorea to steal back the Orb. When Torak sought to pursue, the wrath of the Orb drove him back. Belgarath gave the Orb to the first Rivan King, saying that so long as one of his descendants held the Orb, the West would be safe.

Now the Alorns scattered and pushed southward into new lands. And the peoples of other Gods were troubled by the war of Gods and men and fled to seize other lands which they called by strange names. But the people of UL held to the caverns of Prolgu and had no dealings with them. UL protected them and hid them, and the strangers did not know that the people were there. For century after century, the people of UL took no note of the outer world, even when that world was rocked by the assassination of the last Rivan King and his family.

But when Torak came ravening into the West, leading a mighty army through the lands of the children of UL, the Spirit of UL spoke with the Gorim. And the Gorim led forth his people in stealth by night. They fell upon the sleeping army and wreaked mighty havoc. Thus the army of Torak was weakened and fell in defeat before the armies of the West at a place called Vo Mimbre.

Then the Gorim girded himself and went forth to hold council with the victors. And he brought back word that Torak had been gravely wounded. Though the evil God’s body was stolen away and hidden by his disciple Belzedar, it was said that Torak would lie bound in a sleep like death itself until a descendant of the Rivan line should again sit upon the throne at Riva – which meant never, since it was known that no descendants of that line lived.

Shocking as the visit of the Gorim to the outer world had been, no harm seemed to come of it. The children of UL still prospered under the care of their God and life went on almost as before. It was noticed that the Gorim seemed to spend less time studying The Book of Ulgo and more searching through moldy old scrolls of prophecy. But a certain oddity might be expected of one who had gone forth from the caverns of UL into the world of other peoples.

Then a strange old man appeared before the entrance to the caverns, demanding to speak with the Gorim. And such was the power of his voice that the Gorim was summoned. Then, for the first time since the people had sought safety in the caverns, one who was not of the people of UL was admitted. The Gorim took the stranger into his chambers and remained closeted with him for days. And thereafter, the strange man with the white beard and tattered clothing appeared at long intervals and was welcomed by the Gorim.

It was even reported once by a young boy that there was a great gray wolf with the Gorim. But that was probably only some dream brought on by sickness, though the boy refused to recant.

The people adjusted and accepted the strangeness of their Gorim. And the years passed, and the people gave thanks to their God, knowing that they were the chosen people of the Great God UL.

Part One

MARAGOR

Map Here

Chapter One

HER IMPERIAL HIGHNESS, Princess Ce’Nedra, jewel of the House of Borune and the loveliest flower of the Tolnedran Empire, sat cross-legged on a sea chest in the oak-beamed cabin beneath the stern of Captain Greldik’s ship, nibbling thoughtfully on the end of a tendril of her coppery hair as she watched the Lady Polgara attend to the broken arm of Belgarath the Sorcerer. The princess wore a short, pale-green Dryad tunic, and there was a smudge of ash on one of her cheeks. On the deck above she could hear the measured beat of the drum that paced the oar strokes of Greldik’s sailors as they rowed upstream from the ash-choked city of Sthiss Tor.

It was all absolutely dreadful, she decided. What had begun as merely another move in the interminable game of authority and rebellion against it that she had been playing with her father, the Emperor, for as long as she could remember had suddenly turned deadly serious. She had never really intended for things to go this far when she and Master Jeebers had crept from the Imperial Palace in Tol Honeth that night so many weeks ago. Jeebers had soon deserted her – he had been no more than a temporary convenience, anyway – and now she was caught up with this strange group of grim-faced people from the north in a quest she could not even understand. The Lady Polgara, whose very name sent a chill through the princess, had rather bluntly informed her in the Wood of the Dryads that the game was over and that no evasion, wheedling, or coaxing would alter the fact that she, Princess Ce’Nedra, would stand in the Hall of the Rivan King on her sixteenth birthday – in chains if necessary. Ce’Nedra knew with absolute certainty that Lady Polgara had meant exactly that, and she had a momentary vision of being dragged, clanking and rattling in her chains, to stand in total humiliation in that grim hall while hundreds of bearded Alorns laughed at her. That had to be avoided at any cost. And so it had been that she had accompanied them – not willingly, perhaps – but never openly rebellious. The hint of steel in Lady Polgara’s eyes always seemed to carry with it the suggestion of manacles and clinking chains, and that suggestion cowed the princess into obedience far more than all the Imperial power her father possessed had ever been able to do.

Ce’Nedra had only the faintest idea of what these people were doing. They seemed to be following someone or something, and the trail had led them here into the snake-infested swamps of Nyissa. Murgos seemed to be somehow involved, throwing frightful obstacles in their path, and Queen Salmissra also seemed to take an interest, even going so far as to have young Garion abducted.

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