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The True Game by Sheri S. Tepper part two

I began to sense the dead about us, the feeling of them, the luxuriant quiet of them. They were at peace in the long slow heat of summer and the long slow cold of winter, the ageless waft of the wind and the high cry of the hawk upon the air. In them the leaves moved and the wavelets of the river danced. In them sorrow had no place; time for sorrow had gone with the turn of the seasons and the fall of the leaves. “Pity,” said Dorn, “to disturb this peace.”

Still, he called the name of Riddle into the quiet of the place, drawing out and up, and at last we saw a little whirlwind of dust turning itself slowly upon the tumulus before us, spinning and humming a quiet sound into the twilight. Through this whirling dust the sun fell, turning it golden, so that we confronted a shining pillar and spoke as with a Phoenix, for so those Gamesmen whirl into flame and are consumed before rising once again.

We asked, and asked again. This revenant was not so old as those we had raised in the caves beneath Bannerwell, so we had created no monster of dust which hungered for life. Neither was it so short a time after death as the raising of Mandor, so there should have been no remembered agonies. Despite this, it seemed disinclined to speak with us, resisted being raised. I was about to give up when I heard Didir within, unsummoned, feeling¾was it excited? Surely not. Impetuous. “Let me.” She reached into that whirling cloud and seemed to fumble there as though Reading it, making some tenuous connections of sparkling dust.

Then the humming cloud took the shape of a man, a wavery shape, still resistant, not unlike Riddle in appearance, looking at something I could not see.

“I see Dorn,” the phantom said. “Barish promised us immunity, Gamesman. He promised, but I am raised from the dead by Dorn. Ah, but then, I broke my pledge, my oath to Barish. All unwitting, all unwise. Forgive and let go…”

Chance and I looked at one another, a hasty, confused glance. This was not what we had expected. I stuttered, reaching for a question to clarify. “Riddle, tell me of your pledge to Barish.”

“Barish … Barish. He gave us immunity from your power, Gamesman, for us and our children forever, immutable throughout time, so he said. And in return we must keep his body safe, keep the bodies of his Gamesmen safe where they lie, north, north in the wastes, north in the highlands where the krylobos watch. We must keep the Wizard safe, and the Wizard’s eleven. But he went away and did not return. I brought the Gamesmen here, Barish’s book here, thinking to find him somewhere, find him and return them, but the waters came, the waters came and I died…” The figure writhed, became the humming cloud once more. From it the voice came in prayer and supplication, “The contract broken, all unwitting … and Barish’s promise broken as well for I am raised by Dorn to suffer my guilt. Ah. Forgive. Let me lie in peace…”

It was not my voice that said it, and not Dorn’s. I thought it was Didir, though I could not be sure. “You are forgiven, Riddle, faithful one. Go to your rest.”

The cloud collapsed all at once and was gone. The sun lowered itself below the undulant line of hills. Dark came upon the tumulus and in the forest a fustigar howled, to be joined by another across the river. A star winked at me, and I realized that I saw it through brimming tears. Something had happened. I was not sure what it was, or why, and the Gamesmen in my pocket did not know either. It was as though they and I had listened in upon some conversation from another time, a thing familiar and strange at once¾familiar because inevitable and strange because I could not connect it to anything I knew. Chance was watching me with a good deal of concern, and I shook my head at him, unable to speak.

“Well,” he said when I could hear him. “What went on there?”

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Categories: Tepper, Sheri S
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