Dragonlance Tales II, Vol. 2 – The Cataclysm

homeland – the extinct geothermal vent called Mount Nevermind

by the knights. Unfettered I was at first, able to

commune with priest and commoner alike in that proud

city, until the Istarians manifested great annoyance with my

fellow diplomats and me over the failure of one of our gifts

of technology. We had directed the construction of a new

mode of urban transport, a steam-powered cart that traveled

over fixed rails, but on its trial run it caused considerable

damage to some important buildings in the capital. I was put

on trial and sentenced to enforced servitude for the

remainder of my life, as were my fellow diplomats, whom I

never saw again.

“My overseer, whose glacial visage I shall bear with me

to my grave, brought me along on an inspection tour of a

distant military encampment just before catastrophe

overtook Istar. In the anarchy and discord that followed, I

was able to effect my escape and leave my overseer and his

retainers to their own fate, which could not have been

pleasant given the multitude of ills that plagued the region

at that time. I journeyed westward on foot, feasting on the

meager bounty of nature like an untamed beast, until I

found a bare remnant of civilization in old Solamnia. There,

among bitter-eyed men who cursed the gods and slew one

another over trifles, I labored until I had saved enough steel

to cross the new sea to Hylo, on this island’s eastern shore. I

then purchased a cart and a donkey – dear old Axle, whom

you see now – and took up my most recent and probably

final vocation as a tinker. As such, I am now content with

my lot and desire nothing more.”

“Did you ever want to go home to Mount Nevermind?” I

asked. I had forgotten all about my problems and was trying

to imagine what it would be like to walk across the whole

continent, from Istar to northern Ergoth. I couldn’t imagine

it. I was also thinking about Ark and wishing that I could go

home myself.

“Mmm,” Cotterpin mumbled. “The thought has made

its disquieting presence known to me on occasion, but I

take thorough comfort in the realization that Mount

Nevermind will continue to exist regardless of my actual

physical location. I have determined that my best course is

to find my own footway in the world and meanwhile

examine the long-range consequences of the catastrophe

that the gods visited upon Istar. I have been content with

my work since then and have not regretted a moment of it.

My original life quest was to have something to do with

mass transit, but given the results of my development of the

prototypical urban travel system in Istar, for which I was

enslaved, I decided that another form of life-quest

expression was called for. I also fear that I’ve been much

contaminated socially by my contact with humans, and I

am concerned that my brethren at Mount Nevermind might

find my speech and mannerisms peculiar and would

perhaps ask me to volunteer for psychiatric research, which

at this time I am minded to avoid. No, I’d rather not voyage

to fair Mount Nevermind again. I am an itinerant vagabond,

happy at last, and wish to remain so to the end of my

vagabond days.”

We sat there for a while longer, and Cotterpin sighed.

“Would that I could render some comfort to you, Walnut,”

he said, “but I wonder if perhaps your father, Jeraim, might

give you more comfort than I, and if perhaps a visit with

him might not reassure him that you have not fallen victim

to tragedy. You have taken up a dreadful and thankless

assignment. It might be time to recuperate from your

excursion and renew your personal energies.”

Cotterpin yawned and set aside his mug. “Tea always

has a soporific effect on my psychomotor system,” he said,

his words slurring a bit. “The local angle of solar radiation

is also inducing drowsiness, and if you would be so

generous as to excuse my lapse, I would like to take a brief

moment to relax my … to relax my eyelids.” He closed his

eyes, and, only two heartbeats later, he began to snore.

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