Serpent Mage by Weis, Margaret

Alfred was tired and hot himself. He looked about wearily for a place to rest. Not too distant stood a smallish square building made of the eternal white marble that the Sartan loved and which Alfred was beginning to find a trifle boring. A covered porch, supported by innumerable white marble columns, surrounded it, gave it the stolid, formal look of a public building, not the more relaxed air of a private residence.

Strange that it should stand so far from the other public buildings, located in the heart of the city, Alfred thought as he approached it. The cool shadowy portico offered a welcome respite from the bright sunlight that shone interminably on the Sartan city. The dog trotted along after him.

Reaching the porch, Alfred was disappointed to find no benches where he could sit and rest. Assuming that there must be some inside, he waited until his eyes had adjusted to the shadowy interior, then read the runes inscribed upon the large, bronze double doors.

He was puzzled and considerably startled to find runes of warding. The sigla weren’t very strong, nothing like the ones that had tried to bar their way into the Chamber of the Damned on Abarrach. [1] These runes were far milder, advised Alfred in a friendly fashion that the nice, polite, and proper thing for him to do would be to leave. If he had business inside, he was told to seek permission to enter from the Council.

Any other Sartan—Samah, for example, or Orla—would have smiled, nodded, and immediately turned around and left. Alfred started to do just that. He fully intended to do just that—turn around and leave.

In fact, half of him did turn around. The other half, unfortunately, chose that moment to decide to open the door a crack and take a peep inside, with the result that Alfred stumbled over himself, fell through the door, and landed flat on his face in the dust.

A game, thought the dog, and bounded in after the Sartan. The animal began licking Alfred’s face and biting playfully at his ears.

Alfred endeavored to induce the playful animal to remove itself from his person. Kicking and flailing on the dust-covered floor, he accidentally struck the door with his foot. The door swung shut, closing with a boom that sent dust flying into the air. Both Alfred and the dog began to sneeze.

Alfred took advantage of the dog’s preoccupation with the dust up its nose to rise hurriedly to his feet. He was uneasy without quite knowing why. Perhaps it was the absence of light. The building’s interior wasn’t cloaked with the absolute blackness of night, but it was shrouded in a murky duskiness that distorted shapes, made the ordinary seem strange and consequently ominous.

“We’d better leave,” said Alfred to the dog, who, rubbing its nose with its paws, sneezed again and seemed to think this an excellent idea.

The Sartan groped his way through the gloom to the double doors, started to open them, discovered that there was no handle. He stared at the entrance, scratching his head.

The doors had shut completely, not a crack remained. It was as if they had become part of the wall. Alfred was quite perplexed. No building had ever done this to him before. He peered intently at where the doors had been, expecting sigla to light up, advising him that he was wrongfully attempting to enter an egress and suggesting that he take the back stairs.

Nothing of the sort appeared. Nothing of any sort appeared.

Alfred, uneasiness growing, sang a few runes in a quavering voice, runes that should have opened the door, provided a way out.

The runes shimmered, then faded. Negating magic at work on the door. Whatever spell he cast would instantly be countered by a negative spell of the same power.

Alfred groped about in the dusky shadows, searching for a way out. He stepped on the dog’s tail, bruised his shin on a marble bench, and scraped the flesh off his fingers trying to open a crack that he thought might be another door, but turned out to be a flaw in one of the marble blocks.

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