Swords Against Death – Book 2 of the “Fafhrd and Gray Mouser” series by Fritz Leiber

Fafhrd’s bow twanged and the arrow plummeted. Line hissed from the reel he held in his arrow hand. He checked it with his thumb. It slackened a trifle, then jerked off toward the stern. Fafhrd’s foot slid along the outrigger until it stopped against the pontoon, a good three arm’s-lengths from the side. He let the other foot slide after it and lay there effortlessly braced, sea drenching his legs, playing the fish carefully, laughing and grunting satisfiedly.

“And what was your luck this time?” the Mouser asked afterward, as Fafhrd served them smoking-hot, white tender flesh boiled over the firebox in the snug cabin forward. “Did you get a bracelet and necklace to match the ring?”

Fafhrd grinned with his mouth full and did not answer, as if there were nothing in the world to do but eat. But when they stretched themselves out later in the starry, cloud-broken darkness alive with a racing wind from starboard that drove their craft along at an increasing speed, he began to talk.

“I think they called the land Simorgya. It sank under the sea ages ago. Yet even then my people had gone raiding against it, though it was a long sail out and a weary beat homeward. My memory is uncertain. I only heard scraps of talk about it when I was a little child. But I did see a few trinkets carved somewhat like this ring; just a very few. The legends, I think, told that the men of far Simorgya were mighty magicians, claiming power over wind and waves and the creatures below. Yet the sea gulped them down for all that. Now they’re there.” He rotated his hand until his thumb pointed at the bottom of the boat. “My people, the legends say, went raiding against them one summer, and none of the boats returned, save one, which came back after hope had been lost, its men almost dead from thirst. They told of sailing on and on, and never reaching Simorgya, never sighting its rocky coast and squat, many-windowed towers. Only the empty sea. More raiders went out the next summer and the next, yet none ever found Simorgya.”

“But in that case,” questioned the Mouser sharply, “may we not even now be sailing over that sunken land? May not that very fish you caught have swum in and out the windows of those towers?”

“Who can say?” answered Fafhrd, a little dreamily. “The ocean’s big. If we’re where we think we are—that is, almost home—it might be the case. Or not. I do not know if there ever really was a Simorgya. The legend-makers are great liars. In any case, that fish could hardly have been so ancient as to have eaten the flesh of a man of Simorgya.”

“Nevertheless,” said the Mouser in a small, flat voice, “I’d throw the ring away.”

Fafhrd chuckled. His imagination was stirred, so that he saw the fabled land of Simorgya, not lightless and covered with great drifts of sea ooze, but as it once might have been, alive with ancient industry and commerce, strong with alien wizardry. Then the picture changed and he saw a long, narrow, twenty-oared galley, such as his people made, driving ahead into a stormy sea. There was the glint of gold and steel about the captain on the poop, and the muscles of the steersman cracked as he strained at the steering oar. The faces of the warrior-rowers were exultantly eager, dominated by the urge to rape the unknown. The whole ship was like a thirsty spearhead. He marveled at the vividness of the picture. Old longings vibrated faintly in his flesh. He felt the ring, ran his finger over the carving of the ship and monster, and again chuckled.

The Mouser fetched a stubby, heavy-wicked candle from the cabin and fixed it in a small horn lantern that was proof against the wind. Hanging at the stern it pushed back the darkness a little, not much. Until midnight it was the Mouser’s watch. After a while Fafhrd slumbered.

He awoke with the feeling that the weather had changed and quick work was wanted. The Mouser was calling him. The sloop had heeled over so that the starboard pontoon rode the crests of the waves. There was chilly spray in the wind. The lantern swung wildly. Only astern were stars visible. The Mouser brought the sloop into the wind, and Fafhrd took a triple reef in the sail, while waves hammered the bow, an occasional light crest breaking over.

When they were on their course again, he did not immediately join the Mouser, but stood wondering, for almost the first time, how the sloop would stand heavy seas. It was not the sort of boat he would have built in his Northern homeland, but it was the best that could be gotten under the circumstances. He had caulked and tarred it meticulously, replaced any wood that looked too weak, substituted a triangular sail for the square one, and increased the height of the bow a trifle. To offset a tendency to capsize, he had added outriggers a little astern of the mast, getting the strongest, truest wood for the long crosspieces, carefully steaming them into the proper shape. It was a good job, he knew, but that didn’t change the fact that the boat had a clumsy skeleton and many hidden weaknesses. He sniffed the raw, salt air and peered to windward through narrowed eyes, trying to gauge the weather. The Mouser was saying something, he realized and he turned his head to listen.

“Throw the ring away before she blows a hurricane!”

He smiled and made a wide gesture that meant “No.” Then he turned back to gaze at the wild glimmering chaos of darkness and waves to windward. Thoughts of the boat and the weather dropped away, and he was content to drink in the awesome, age-old scene, swaying to keep balance, feeling each movement of the boat and at the same time sensing, almost as if it were something akin to himself, the godless force of the elements.

It was then the thing happened that took away his power to react and held him, as it were, in a spell. Out of the surging wall of darkness, emerged the dragon-headed prow of a galley. He saw the black wood of the sides, the light wood of the oars, the glint of wet metal. It was so like the ship of his imaginings that he was struck dumb with wonder as to whether it was only another vision, or whether he had had a foreglimpse of it by second sight, or whether he had actually summoned it across the deeps by his thoughts. It loomed higher, higher, higher.

The Mouser cried out and pushed over the tiller, his body arched with the mighty effort. Almost too late the sloop came out of the path of the dragon-headed prow. And still Fafhrd stared as at an apparition. He did not hear the Mouser’s warning shout as the sloop’s sail filled from the other side and slammed across with a rush. The boom caught him in the back of the knees and hurled him outward, but not into the sea, for his feet found the narrow pontoon and he balanced there precariously. In that instant an oar of the galley swung down at him and he toppled sideways, instinctively grasping the blade as he fell. The sea drenched him and wrenched at him, but he clung tightly and began to pull himself up the oar, hand over hand.

His legs were numb from the blows; he feared he would be unable to swim. And he was still bewitched by what he saw. For the moment he forgot the Mouser and the sloop entirely. He shook off the greedy waves, reached the side of the galley, caught hold of the oarhole. Then he looked back and saw, in a kind of stupid surprise, the disappearing stern of the sloop and the Mouser’s gray-capped face, revealed by a close swing of the lantern, staring at him in blank helplessness.

What happened next ended whatever spell had held him. A hand that carried steel struck. He twisted to one side and caught the wrist, then grasped the side of the galley, got his foot in the oarhole, on top of the oar, and heaved. The man dropped the knife too late, clawed at the side, failed to get a secure hold, and was dragged overboard, spitting and snapping his jaws in futile panic. Fafhrd, instinctively taking the offensive, sprang down onto the oarbench, which was the last of ten and half under the poop deck. His questioning eyes spied a rack of swords and he whirled one out, menacing the two shadowy figures hastening toward him, one from the forward oarbenches, one from the poop. They attacked with a rush, but silently, which was strange. The spray-wet weapons sparkled as they clashed.

Fafhrd fought warily, on guard for a blow from above, timing his lunges to the roll of the galley. He dodged a swashing blow and parried an unexpected back-handed slash from the same weapon. Stale, sour wine fumes puffed into his face. Someone dragged out an oar and thrust it like a huge lance; it came between Fafhrd and the two swordsmen, crashing heavily into the sword rack. Fafhrd glimpsed a ratlike, beady-eyed, toothy face peering up at him from the deeper darkness under the poop. One of the swordsmen lunged wildly, slipped and fell. The other gave ground, then gathered himself for a rush. But he paused with his sword in midair, looking over Fafhrd’s head as if at a new adversary. The crest of a great wave struck him in the chest, obscuring him.

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