Aldiss, Brian W. – Helliconia Spring. Part one

Other important caverns opened from Market. At its eastern side, a nest of small squares or large mezzanines led up between flights of steps impeded by heavy balustrades to an extensive residential cavern called Vakk, after the stream that surfaced here, sunk deep in its gurgling ravine. Over Vakk’s great entrance arch was much elaborate carving, with globular bodies entwined between flowing waves and stars, but much of it had been destroyed in some forgotten roof-fall.

Vakk was the oldest cavern after Market, and was filled with “livings,” as they were called, dating back many centuries. To one arriving on its threshold from the outer world, viewing—or rather, guessing at—its mounting and confused terraces that climbed back into obscurity, Vakk in the uncertain light was a daunting dream where substance could not be distinguished from shadow, and the child of the Barrier felt his heart quail in his chest. A force like Akha was needed to save anyone who trod in such a thronged necropolis!

But he adapted with the flexibility of youth. He came to look on Vakk as a prodigal town. Falling in with guild apprentices of his own age, he roamed its muddle of livings which were clustered on many floors, often leading one from another. Cubicle was stacked on cubicle in profusion, the furniture in each fixed because carved from the same rock as floors and walls, all in one flowing line. The story of rights of ways and privacies in these organic warrens was complex, but always related to the guild system of Vakk, and always, in case of dispute, to be settled by the judgement of a priest.

In one of these livings, Tusca, Kyale’s kindly wife, found Yuli a chamber of his own, only three doors from where she and Kyale lived. It was roofless and its walls curved; he felt as if he had been set down within a stone flower.

Vakk sloped steeply, and was dimly lit by natural light—more dimly than Market. The air was sooty with the exhalations of fat lamps, but clerics collected tax on every lamp, which had numbers stamped on their clay bases, so that they were used sparingly. The mysterious fogs which afflicted Market had less power in Vakk.

From Vakk, a gallery led direct to Reck. There were also, on lower ground, ragged arches leading to a high-roofed cavern called Groyne, which had good clean air, although the inhabitants of Vakk thought the inhabitants of Groyne rather barbarous, chiefly because they were members of more lowly guilds, slaughterers, tanners, diggers of chert and clay and fossil wood.

In the honeycombed rock adjoining both Groyne and Reck was another large cavern full of habitations and cattle. This was Prayn, which many avoided. It was being energetically extended by the sappers’ guild when Yuli arrived. Prayn collected all the night soil from the other suburbs and fed it to swine and noctiferous crops, which thrived on heat. Some of the farmers in Prayn bred as a sideline a strain of bird called a preet, which had luminous eyes and luminescent patches on its wings. Preets were popular as cage birds; they added a little brightness to the livings of Vakk and Groyne—though they also were the subject of taxes collected by priests for Akha.

“In Groyne they are gruff, in Prayn pretty tough,” went a local saying. But Yuli found the people lifeless, except when roused by the games, rare exceptions being those few traders and trappers living in Market in terraces of their own guild, who regularly had occasion to be blessed by Akha and sent on business in the outside world, as had been the case with the two gentlemen of his acquaintance.

From all the major caverns, and from smaller ones, paths and tunnels led into the blind rock, some ascending, some descending. Pannoval was full of legends of magical beasts that came in from the primordial dark of the rock, or of people who were spirited away from their livings into the mountain. Best to stay put in Pannoval, where Akha looked after his own with his blind eyes. Better Pannoval, too, and taxes, than the cold glare of outside.

These legends were kept alive by the sayers’ guild, members of which stood on every stairway, or waited on terraces, and spun fantastic tales. In this world of nebulous gloom, words were like lights.

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