The Rivan Codex by David Eddings

terminus of the North Caravan Route out of Car og Nadrak, and the

island seaport of Kotu at the mouth of the Mrin River have been

important commercial centers since before the dawn of recorded

history.

With the possible exception of the sphinx-like Rivans, the Drasnians

are the most enigmatic of the Alorns. Perhaps because of their

isolated frontier situation and the brute savagery of the Drasnian

winter with its winds howling down across the Drasnian Moors,

they are at once openly friendly but with a certain reserve, seeming

to draw a line beyond which a stranger is not invited. They are hard

traders, but are scrupulously honest. Their profits are gained from

certain advantageous trade laws and toll arrangements. Like all

Alorns, they are warlike, and warriors from the northern reaches of

Drasnia – as a result of their life-long following of the reindeer herds

– are the finest infantry in the world, easily able to keep pace with

cavalry units on long marches. Like all infantry units, their weapon

of choice is the long spear.

The Drasnians are not as clannish as other Alorns, their culture

appearing to have progressed to the stage where district and

regional loyalties are at least on a par with blood ties.

THE HISTORY OF DRASNIA

like the Rivans and Algars, Drasnians were separated from the

main body of Alorns at the time of the break-up of the empire of

King Cherek Bear-shoulders at the end of the second millennium.

For the first thousand years of their history’ the Drasnians appear to

have been nomadic herdsmen following the yearly migrations of the

reindeer herds. One curious feature of their early history was the

existence of a series of fortified camps along the western reaches of

the mountain range which marks their border with Car og Nadrak.

The camps seem not to have been continuously occupied, but

‘rather to have been periodically used by any one of a dozen Drasnian

tribes. Evidence exists in the form of artifacts and large quantities of

skeletal remains that a major battle took place in a narrow valley just

before one of these camps. The invading force appears to have been

Angarak, judging from the artifacts and the distinctive skull-shape of

the majority of the remains, and it does appear that the Drasnians

won a decisive victory and stemmed what might have been a prelude

to a major invasion of the west by a highly organized Angarak force.

The event can be roughly dated to the 25th century and appears to

have been a major effort by the Angaraks, to penetrate the west

unlike the continuous probes sent down into Algaria throughout the

third millennium. Thus it is that all the kingdoms of the west owe a

profound debt of gratitude to those unknown Drasnian warriors for

stopping an invasion which, given the unorganized state of the west

in the third millennium, must certainly have resulted in all of us

growing up under an Angarak dictatorship.

* We chose not to follow up on this battle.

Once the aggressive push of the Angaraks was quelled by this

great but unnamed battle and by a number of similar, though

smaller, engagements in Algaria, trade began with the east, and the

Drasnians began construction of their capital at Boktor and their

seaport at Kotu.

Boktor grew rather naturally at the western end of the North

Caravan Route which existed long before it was formalized in the

agreement reached in 3219 between the Kings of Drasnia and Car og

Nadrak. Boktor became a major commercial center in the north long

before the other Alorn cities had even begun to consider the

advantages of trade. Kotu, meanwhile, flourished as the major seaport of

the north. By the middle of the fourth millennium, trade agreements

had brought Drasnia into the commercial empire of Tolnedra,

.although the hard-bargaining Drasnians had so twisted the standard

agreements that it is difficult to say where the advantage actually

lay. Suffice to say that the stipulation that all merchandise transfers

at Boktor take place through the agency of a Drasnian intermediary

brought tears of chagrin to the eyes of Tolnedran merchants, since it

effectively prevented direct trading with eastern merchants at the

terminus of the North Caravan Route.

Drasnia prospered throughout the fourth millennium, and by

the early years of the fifth stood as a commercial power rivaling

Tolnedra.

When the Rivan King was assassinated in 4002, the massed

Drasnian infantry made one of the most astounding treks in history,

covering the thousand leagues from Boktor to the Vale of Aldur in

sixty days to join forces with the Algar cavalry for the overland

assault on Nyissa.

* This was written before the scale was established. It is in fact 80 leagues from Boktor to

the Vale, and crack infantry could make that far in eight days.

Drasnian infantry was particularly effective

against Nyissan soldiery, since Nyissans traditionally took to the

trees when assaulted, and the long Drasnian spears were able to

quite easily reach them in the lower branches where they normally

took refuge. Indeed, in certain areas of the jungles of eastern Nyissa

the trees are festooned with human skeletons to this very day.

For all their power and courage, the Drasnians were the first to

fall when the savage Angarak hordes of Kal-Torak spilled down out

of the mountains of Nadrak and onto the plains in the spring of

4865. Although they resisted valiantly, the Drasnians were largely

destroyed. Their cities were pulled down, and those who were not

killed were enslaved. Upon command of the King, a few crack units

of the southern Drasnian army escaped into northern Algaria and

evaded the southward march of the main body of the Angarak

hordes southwestward toward Arendia.

These infantry units accompanied the Algarian cavalry across the

southern tip of Ulgoland and fell upon the Angarak left flank with

particular savagery during the decisive Battle of Vo Mimbre.

The units effected the release of the surviving Drasnian captives

from the retreating Nadraks, and these sorry remnants formed the

basis for the rebirth of the Drasnian nation. Assisted by Chereks and

Algars, the new monarch at Boktor, Rhodar I (the general who had

commanded Drasnian forces during the war) rebuilt the city of

Boktor, cleared the rubble and sunken vessels from the harbor at

Kotu, and rebuilt the great causeway across the northeastern reaches

of Aldurfens.

For a century following the Angarak invasion, Drasnian border

guards systematically and routinely killed all travelers from the east

until continued remonstrances from Tolnedra persuaded them to

abandon the practice and to restore normal trade along the North

Caravan Route. In some measure the decline of Tolnedra can be

directly traced to this drying up of northern commerce.

The present King of Drasnia, Rhodar XVIH, is an immensely fat,

jolly man in his mid-sixties who appears to be somewhat simple but

is, in fact, a shrewd and clever man who is ever watchful. Drasnian

merchants are found throughout the known world, and through

fheir agency the Drasnian intelligence system is probably the finest

in the world.

It is said – probably with some measure of truth – that the

Tolnedran Emperor cannot change his tunic without word of it

being delivered to Boktor within the hour.

Drasnia

COINAGE

GOLD

1. A 2 oz. gold plaque (rectangular) called a ‘Cold Bull’ – equals

about $250.00

2. A 1 oz. gold coin (square) called a ‘Gold Cow’ – equals about

$125.00

3. A ”oz. gold coin (also square) called a ‘Gold Calf’ – equals about

$62.50

SILVER

1. A 2 oz. silver plaque shaped into an open rectangle called a ‘silver

link’ (can be hooked together into chains)

2. 10 links make a’chain’- equals about $125.00

3. A 1 oz. square silver coin called a ‘Token’ – equals about $6.25

BRASS AND COPPER

Coins in these metals are, of course, the basis of trade among the

common people and are struck in each district. Called ‘coppers’ or

brass’

all are exactly 1 oz. Copper has one fifth the value of brass.

Brass has one fifth the value of silver.

Weights of Drasnian coins are extremely precise and the metals

are very pure.

in addition, the Drasnians have developed a rudimentary

banking system involving sight drafts between members of the same

family using complicated codes. i.e. ‘John gave me 100 chains here in

Boktor. You give him 100 chains in Yar Marak’ (less 10% of course).

COSTUME

* Quite frequently the costumes proved irrelevant.

MEN

Somewhat Russian. Heavy into furs. Linen tunics belted, leggings,

soft leather boots with heavy soles – felt boots in winter and huge

fur capes – like blankets.

Armor – steel plates sewn to leather. Helmets squared on top and

long nose guard.

Merchants wear fur-trimmed gowns – unbelted – and close-fitting

caps. Gowns are usually colored to indicate the area of trade.. The

color-coding is quite elaborate. All Drasnian men carry broad

daggers, but they are concealed under their clothes.

WOMEN

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