The True Game by Sheri S. Tepper part one

“At this rate, it’ll never get there,” she commented as she took up the needles and the wool once more to pour out another long confusion of knitting upon her lap.

“You haven’t answered me,” she said. ‘How did you think you raised them up, boy? By what means?”

“I raised them up by using the pattern I found in one of the Gamespieces,” I said, stiffly. “By accident.”

“No more by accident than trees grow by accident. Trees grow because it is their nature to do so. The Gamespieces of Barish were designed to have a nature of their own¾to lie long hidden until a time when they would fall into the hands of one who could use them.”

There was a long pause and then she said in a slightly altered tone, “No. That is not quite correct. They would fall into the hands of one who would use them well. That is tricky. Perhaps a bit of fear and confusion would not be amiss under those circumstances.” The knitting poured from her lap onto the floor and lay there, quivering. Then the knitted creature heaved itself upward to stagger toward its companion which still struggled upward against the far rock wall.

Silkhands had been observing the woman narrowly, and now she seated herself at the knitter’s feet and laid hand upon her knee. The woman started, then composed herself and smiled. “Ah, so you’d find out what goes on, would you, Healer? Well, stay out of my head and the rest of me be thy play-pen. There’s probably some work or other needs doing in there.”

“What are the Gamesmen of Barish?” I asked. “Please stop confusing me. I think you’re doing it purposely, and it doesn’t help me. Just tell me. What are the Gamesmen of Barish?”

She rose, incredibly tall and thin, like a lath, I thought, then changed that thought. Like a sword, lean and keen-edged and pointed. She laughed as though she Read that thought; “Long ago,” she chanted, “in a time forgotten by all save those who read books, were two Wizards named Barish and Vulpas. You’ve heard of them? Ah, of course. You’ve heard of them from the self-styled Historian.” She laughed, almost kindly.

“These two had a Talent which was rare. They called it Wisdom. Or, so it is said by some. They caused the Immutables, you know. They learned the true nature of the Talents. They codified many things which had been governed until then, in approximately equal parts, by convention and superstition. Those who lived by convention and superstition could not bear that matters of this kind be brought into the light, and so they sought out Barish and Vulpas with every intention of killing them.

“Later the Guardians announced that Barish and Vulpas were dead. There was much quiet rejoicing. However, there are books which one may read today (if one knows where to find them) which were written by Barish and Vulpas many years after the Guardians announced their deaths. Could it be the Guardians lied? Who is to say. It was long ago, after all…”

“The Gamesmen,” I said firmly.

“Barish claimed,” she went on, “that the pattern of a Talent¾nay, of a whole personality¾could be encoded into a physical object and then Read from that object as it could be Read in a man, by one with the ability to do so.”

“That would be utter magic,” said Silkhands.

“Some may say so,” the knitter said. “While others would say otherwise. Nonetheless, the books say that Barish made his claim manifest in the creation of a set of Gamesmen. There are eleven different pieces in the set, embodying, so it is written, the Talents of the forebears.”

“Why?” I breathed, ideas surging into my head all at once. “Why would he have done this thing? It’s true, Silkhands. I know it’s true. It was exactly like Reading a person. I felt Dorn, felt him sigh. It was he who raised the spectres up, not me. How terrible and wonderful. But why would he do it?” I babbled this nonsense while the knitter fixed me with her yellow eyes and the Morfuses clambered ever higher against the stones.

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